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Primal Predator (MAX) - Lesson 04 - High res terrain model and textures export
21m
It is time to go back to TyFlow setup to add some more details to our terrain and generate two assets, one mid resolution for scattering purpose and one high resolution mesh for rendering, we'll save them on separate files to manage the project in a better way, then we'll take a look at terrain color/textures export and we'll start addng it to the terrain material.