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Primal Predator (MAX) - Lesson 54 - SH07 Meteor surface look development
1h 18m
In this video we'll prepare various level of details for our meteor assets in GeoGen, in 3ds max we'll tweak it using tyConform and some additional modifiers to have it projected over our proxy meteor mesh. We'll prepare a complete material mixing free planet maps and some custom layers to add details.