Lesson 10 : Logo Animation (Morphing liquid techniques)
LiquiGen Inception
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57m
In Lesson 10 we'll move forward with general LiquiGen nodes and we'll take a tour around forces and emitters to create a basic logo animation setup adding a "morph" animation. We'll play with surface tension and force animation to have an artistic control over liquid dynamic.
Up Next in LiquiGen Inception
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Lesson 11 : Logo Animation (Filling)
In this video we'll talk again about logo animation checking some tips and techniques to generate a filling logo animation using multiple animated emitters and playing with activation and freezing animation.
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Lesson 12 : Blood FX Basic setup
In this lesson we'll start talking about blood fx done with LiquiGen, we'll see how we can prepare a basic setup using a simple emitter, various forces and playing with real world physical properties in LiquiGen.
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Lesson 13 : Blood FX "The Elevator"
In the 2nd lesson related to blood FX with LiquiGen we'll prepare a setup similar to the famous "Elevator" movie shot from Shining. We'll prepare the env proxy collision setup, all forces to tweak blood dynamic and splashes, we'll play with simulation params to achieve the right look and movement.