Lesson 06 : Shot 02 Light scene / Wet map solver
Primal Predator Houdini Edition
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54m
In this lesson we'll start preparing the light scene using the Lookdev Solaris setup and adding the water and environment proxy meshes, we'll prepare the underwater volume and all needed shaders, then we'll prepar a simple setup to simulate wetmap on the dinosaur' skin based on the animated water mesh.
Up Next in Primal Predator Houdini Edition
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Lesson 07 : Shot 02 Wet map tweaks / ...
In this lesson we'll make some tweaks to the wet map solver to give us the possibility to have wet map attribute under the water line too, then we'll start preparing the initial FLIP fluid setup at SOP level.
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Lesson 08 : Shot 02 Flip setup
In this lesson we'll focus on SOP Flip setup playing with solver parameters, adding forces to control waves etc etc
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Lesson 09 : Shot 02 Complete FLIP setup
In Lesson 09 we'll move forward with the FLIP solver preparing all parameters and trying to understand how meshing can works, everything will be ready to move to next task the whitewater setup.