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Watch Lesson 08 : Shot 01 Creating our 1st Slapcomp

Watch Lesson 08 : Shot 01 Creating our 1st Slapcomp

Lesson 08 : Shot 01 Creating our 1st Slapcomp

Primal Predator Houdini Edition • 21m

Up Next in Primal Predator Houdini Edition

  • Lesson 09 : Shot 01 Understanding Sca...

    Scattering tools are really useful to accomplish many tasks in computer graphics. In Houdini we have many ways to use scattering to generate natural ecosystem. In this lesson we'll start talking about scattering techniques, trying to understand how it works and which is the best solution for Shot...

  • Lesson 10 : Shot 01 Understanding Sca...

    In this lesson we'll continue talking about scattering techniques. We'll see how to play with some initial scattering techniques inside an instancing node in Solaris, how to manage and manipulate point density, making distribution variation etc etc.

  • Lesson 11 : Shot 01 Understanding Sca...

    In this lesson we'll update the terrain material and light rig to be able checking materials in a better way, then we'll start working on tree materials and environment fog.