Lesson 14 : Shot 02 Finalizing shot setup
Primal Predator Houdini Edition
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37m
In this final video for shot 02 we'll take care about tweaking some materials like skin, spines, foam volume shader and then we'll make some adjustment to camera animation, (adding lens shader too), lighting setup and some final Karma setting tweaks.
Up Next in Primal Predator Houdini Edition
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Lesson 01 : Shot 03 Building layout a...
This is the 1st lesson about Shot 03, so we have to prepare a basic layout and camera animation taking care about what we have to add to the scene, (FX assets), and dinosaur animation.
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Lesson 02 : Shot 03 Preparing a proxy...
In this lesson we are ready to prepare a temp/proxy FX waterfall asset. We'll use a basic "configure" FLIP Sop template and then we'll tweak it to have an initial fluid sim cache for layout purpose.
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Lesson 03 : Shot 03 Initial FX Waterf...
In this lesson we'll start preparing the FX waterfall asset. Initial proxy version is a good start point, we'll add more sources, noise velocities, additional pop forces and many more tweaks.