Lesson 14 : Shot 01 Preparing a foggy cloud
Primal Predator Houdini Edition
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29m
In this lesson we are going to add a foggy cloud to the environment using cloud generation tools, tweaking various params, mixing two layers together with different setup and then tweaking it as standard volume to find the right look. Shading will be done using a Karma Pyro Material.
Up Next in Primal Predator Houdini Edition
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Lesson 15 : Shot 01 Preparing Clouds
In Lesson 15 we'll try to use a setup similar to the foggy cloud to generate a complete cloud layer to cover entire sky, we'll tweak cloud look with cloud generation tools, Pyro material and using simple scattering techniques. We'll introduce the possibility to create custom UI params to control ...
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Lesson 16 : Shot 01 Finalizing Setup
In this lesson we'll prepare final camera animation and we'll tweak the Solaris network to work with diferent cameras, lighting setup, etc etc.
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Lesson 17 : Shot 01 Sampling manageme...
In this lesson we'll talk about some small shading tweaks, and then we'll go deeper talking about rendering setup related to AOVs, sampling and optimization.