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Primal Predator (MAX) - Lesson 01 - Naming Convenction

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Primal Predator (MAX) - Lesson 01 - Project Management

Primal Predator VFX Masterclass (3ds max) • 13m

Up Next in Primal Predator VFX Masterclass (3ds max)

  • Primal Predator (MAX) - Lesson 01 - N...

    Naming convenction is a basic rule to have production under control, object naming, file naming, folder structure, everything needs to be planned and follow specific rules.

  • Primal Predator (MAX) - Lesson 01 - S...

    In this lesson we'll see how we can create the basic scene layout and camera setup. Terrain will be created with TyFlow, just a proxy version but with right extension. We'll see how to manage scene organization using layers and right naming convention as we planned in previous videos.

  • Primal Predator (MAX) - Lesson 02 - C...

    We'll see how to add a proxy scattering setup to simulate trees using Chaos Scatter on a simple exported terrain done with TyFlow, we'll add proxy cloud meshes too. Camera animation is done manually and we'll take care about curve/keys setup, then we'll prepare our 1st basic animatic.