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Primal Predator (MAX) - Lesson 07 - Scattering Rocks

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Primal Predator (MAX) - Lesson 07 - Scattering Plants

Primal Predator VFX Masterclass (3ds max) • 15m

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  • Primal Predator (MAX) - Lesson 07 - S...

    Last layer is based on rocks and we'll take care about terrain details tweaking normal maps on all shaders.

  • Primal Predator (MAX) - Lesson 07 - V...

    In this video we'll add a volumetric fog effect using VRayEnvFog and controlling its density with 2 nested noise maps.

  • Primal Predator (MAX) - Lesson 08 - E...

    In this lesson we are going to create a nice cloud layer using EmberGen, we'll take care about the emitter shaping blending together various shapes and noises, then we'll work on simulation and forces to give the right details to clouds. We'll see something about lighting and shading too to have ...