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Primal Predator (MAX) - Lesson 43 - SH06 BG Smoke with EmberGen
Primal Predator VFX Masterclass (3ds max)
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50m
In this lesson we'll take a look at a simple but effective setup done in EmberGen to add a background layer of smoke in the shot exported as VDB cache to be rendered with VRay.
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In this lesson we'll take a look at how we can set the VRayVolumeGrid to import the VDB simulated with EmberGen and render it.
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Primal Predator (MAX) - Lesson 45 - S...
In this lesson we are going to use Phoenix to add a lower level of smoke using procedural textures to control its velocity and adaptive grid expansion...
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Primal Predator (MAX) - Lesson 46 - S...
We have to prepare various fire assets to populate our environment, so we are going to create a basic fire setup with EmberGen