Lesson 05 : General Workflow - Part 4 (Simulation node introduction)
LiquiGen Inception
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44m
In this lesson we'll have a nice and fast exploration behind the Simulation node parameters, we'll talk about PIC/FLIP, Voxel, Substeps, Visctosity and many other stuff just trying to understand some of the basic params we can use to manipulate the liquid sim and being ready to start working on some real projects.
Up Next in LiquiGen Inception
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Lesson 06 : Creating our 1st shot
In Lesson 06 we can start working on complete projects, the 1st one is really basic but give us the possibility to understand something related to importing assets in LiquiGen, exporting caches outside, working at different scene scale, tweaking simulation params to work on smaller scale fluids. ...
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Lesson 07 : Creating our 1st shot - P...
In this lesson we'll take care about rendering our 1st shot prepared with LiquiGen and Houdini 20 or 20.5. We'll take a look at preparing a Solaris scene setup, adding lights, camera, working with some MaterialX shaders, playing with camera effects like physical lens simulation and depth of field.
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Lesson 08 : Creating an alien-like sl...
In this lesson we'll explore something related to high viscosity fluids creating an alien-like slime setup, and to do it we'll talk about various forces and parameter controllers. We'll see how to create layered noise animation, adding swirling effects, controlling fluid behaviour using collision...