Lesson 06 : Creating our 1st shot
LiquiGen Inception
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1h 12m
In Lesson 06 we can start working on complete projects, the 1st one is really basic but give us the possibility to understand something related to importing assets in LiquiGen, exporting caches outside, working at different scene scale, tweaking simulation params to work on smaller scale fluids. In this scene we are preparing a simple scene in Houdini, then we export stuff step by step to LiquiGen preparing and optimizing data. Simulation will be based on a high viscosity fluid material. In this video we'll be able to have a fully working basic setup.
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Lesson 07 : Creating our 1st shot - P...
In this lesson we'll take care about rendering our 1st shot prepared with LiquiGen and Houdini 20 or 20.5. We'll take a look at preparing a Solaris scene setup, adding lights, camera, working with some MaterialX shaders, playing with camera effects like physical lens simulation and depth of field.
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Lesson 08 : Creating an alien-like sl...
In this lesson we'll explore something related to high viscosity fluids creating an alien-like slime setup, and to do it we'll talk about various forces and parameter controllers. We'll see how to create layered noise animation, adding swirling effects, controlling fluid behaviour using collision...
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Lesson 09 : Creating an alien like sl...
In this lesson we'll import the slime cached simulation in Houdini using previous scene setup and re-building the Solaris network. We'll work on lighting and materials to obtain a nice looking result.