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Lesson 09 : Creating an alien like slime Simulation - Part 2
LiquiGen Inception
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22m
In this lesson we'll import the slime cached simulation in Houdini using previous scene setup and re-building the Solaris network. We'll work on lighting and materials to obtain a nice looking result.
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Lesson 10 : Logo Animation (Morphing ...
In Lesson 10 we'll move forward with general LiquiGen nodes and we'll take a tour around forces and emitters to create a basic logo animation setup adding a "morph" animation. We'll play with surface tension and force animation to have an artistic control over liquid dynamic.
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Lesson 11 : Logo Animation (Filling)
In this video we'll talk again about logo animation checking some tips and techniques to generate a filling logo animation using multiple animated emitters and playing with activation and freezing animation.