Lesson 03 : Shot 02 Dinosaur Lookdev - Part 1
Primal Predator Houdini Edition
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1h 6m
In this lesson we'll start working on dinosaur materials using MtlX shaders with Karma, we'll use the textures received with the dino assets trying to figure out how to obtain best results with the stuff we have working on custom color correction, image manipulation, additional procedural layers, SSS, AO and tweaking light rigs. We'll take care about dicing and displacement too.
Up Next in Primal Predator Houdini Edition
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Lesson 04 : Shot 02 Dinosaur lookdev ...
In Part 2 we'll finalize all materials to achieve final dinosaur look dev.
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Lessonb 05 : Shot 02 Dinosaur lookdev...
In this lesson we'll fix a noise UV coords issue playing with rest attribute and tweaking shader setup, then we'll prepare the slapcomp network in COP
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Lesson 06 : Shot 02 Light scene / Wet...
In this lesson we'll start preparing the light scene using the Lookdev Solaris setup and adding the water and environment proxy meshes, we'll prepare the underwater volume and all needed shaders, then we'll prepar a simple setup to simulate wetmap on the dinosaur' skin based on the animated water...