Lesson 12 :Shot 01 Preparing final scattering
Primal Predator Houdini Edition
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39m
In this lesson we'll tweak the tree and grass scattering setup using heighfield/terrain features. Then we'll tweak a little bit the lighting setup to have a nice preview quality.
Up Next in Primal Predator Houdini Edition
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Lesson 13 : Shot 01 Finalizing plant ...
In Lesson 13 we'll use the scattering setup to add all plants, two diffrent instancing setups with variants.
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Lesson 14 : Shot 01 Preparing a foggy...
In this lesson we are going to add a foggy cloud to the environment using cloud generation tools, tweaking various params, mixing two layers together with different setup and then tweaking it as standard volume to find the right look. Shading will be done using a Karma Pyro Material.
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Lesson 15 : Shot 01 Preparing Clouds
In Lesson 15 we'll try to use a setup similar to the foggy cloud to generate a complete cloud layer to cover entire sky, we'll tweak cloud look with cloud generation tools, Pyro material and using simple scattering techniques. We'll introduce the possibility to create custom UI params to control ...