Lesson 11 : Shot 02 Finalizing whitewater setup
Primal Predator Houdini Edition
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44m
In this lesson we'll take care about finalizing whitewater playing with erosion, repellants, and some additional params to find best compromise between simulation speed, quality and memory usage.
Up Next in Primal Predator Houdini Edition
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Lesson 12 : Shot 02 Moving sim data t...
In Lesson 12, we'll take care about Whitewater exporting to Solaris to be rendered, same for fluid mesh, so we'll prepare a temp Karma setup for all layers to see if everything is working fine before moving FX layer to lighting scene.
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Lesson 13 : Shot 02 Re-building light...
In Lesson 13 we'll take care about importing final FX assets in the Solaris/Karma setup working on shaders and general look.
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Lesson 14 : Shot 02 Finalizing shot s...
In this final video for shot 02 we'll take care about tweaking some materials like skin, spines, foam volume shader and then we'll make some adjustment to camera animation, (adding lens shader too), lighting setup and some final Karma setting tweaks.