Primal Predator Houdini Course - Shot 05 Behing the scenes 1
Primal Predator Houdini Edition
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1m 31s
In Shot 05 we'll cover many stuff, some of them are related to :
- scene assembly
- scattering techniques
- Pyro FX
- destruction and secondary debris setup
- Vellum solver (plant dynamic)
- Advanced scene and lighting setup in Solaris/Karma
- Rendering techniques
- Compositing and Final Grading
Up Next in Primal Predator Houdini Edition
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Lesson 01 - Shot 01 Introduction
In this lesson we'll start talking about the project we have to work on, and step by step we'll start playing with Houdini talking about workflow, naming convention, initial terrain creation and custom UI management.
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Lesson 02 - Shot 01 Heighfield modeli...
In this lesson we'll move forward wth main terrain model. We'll focus on adding some nodes to generate the terrain details like distort, noise, erosion and flow field. We'll take a look at feature masking generation, network optimization and group management.
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Lesson 03 - Shot 01 Finalizing layout...
Finalizing terrain modeling adding export nodes and attributes cleaning, adding camera animation working on UI customization and curve editor, and preparing a new optimized layout scene setup using exported data.