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Primal Predator (MAX) - Lesson 03 - Initial look development

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Primal Predator (MAX) - Lesson 03 - Preparing initial light rig

Primal Predator VFX Masterclass (3ds max) • 10m

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    In this lesson we'll see more in depth how to add details to water and terrain materials. Water material will have nice interaction with terrain done using a VRayDistance texture to make variations on refraction, waves and colors, same will be done nesting different layers to control glossiness a...

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    It is time to go back to TyFlow setup to add some more details to our terrain and generate two assets, one mid resolution for scattering purpose and one high resolution mesh for rendering, we'll save them on separate files to manage the project in a better way, then we'll take a look at terrain c...